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Considering investing in gaming stocks? While the best gaming stocks depend on your portfolio and investment goals, we've identified some gaming stocks that are worth keeping an eye on in the video game sector. Keep reading to learn more about gaming stocks and how to start investing.
We round up a selection of stocks in or related to the video game industry, weighting the list more heavily towards popular mid- and large-cap stocks.
| Best stock | 1-year return | Market cap | Exchange | Volume | Buy on Questrade |
|---|---|---|---|---|---|
| Nintendo Co ADR (NTDOY.US) | -45.04% | $54.3 billion (USD) | PINK | 3,504,800 | Buy now |
| Sony Group (SONY.US) | (data unavailable) | $136.6 billion (USD) | NYSE | (data unavailable) | Buy now |
| Microsoft Corporation (MSFT.US) | (data unavailable) | $3.6 trillion (USD) | NASDAQ | 32,788,866 | Buy now |
| Tencent Holdings Ltd ADR (TCEHY.US) | -15.59% | $554.1 billion (USD) | PINK | 397,869 | Buy now |
| Take-Two Interactive Software (TTWO.US) | 2.64% | $43.9 billion (USD) | NASDAQ | 3,973,100 | Buy now |
| Electronic Arts (EA.US) | 28.85% | $52.9 billion (USD) | NASDAQ | (data unavailable) | Buy now |
| The9 Ltd ADR (NCTY.US) | (data unavailable) | $69.3 million (USD) | NASDAQ | (data unavailable) | Buy now |
| Sea (SE.US) | (data unavailable) | $65.4 billion (USD) | NYSE | (data unavailable) | Buy now |
| Roblox Corp (RBLX.US) | -72.20% | $25.4 billion (USD) | NYSE | 8,105,951 | Buy now |
| Logitech International (LOGI.US) | (data unavailable) | $14.7 billion (USD) | NASDAQ | (data unavailable) | Buy now |
The video game industry is affected by a range of complex factors such as trade policies, regulations, and fluctuating supply and demand. So when considering gaming stocks to buy, it's important that you have access to vital information about a company's financial health, leadership team, and market positioning.
Also keep in mind that, while volatility can be ideal for day traders, long-term investors will want to look for stocks to offer steadier gains over time.
A lot of factors go into picking the best gaming stocks. Stock performance can be impacted by factors like market conditions, company decisions and global events. Plus, what may be a strong gaming stock investment for one person might not be suitable for another.
That said, we rounded up this list of popular gaming stocks in or related to the video game industry to help narrow down your options:
Keep in mind that this is not a "best" list or a recommendation. It highlights some gaming stocks for informational purposes only and does not indicate past or future performance or investment advice. We do not guarantee any investment performance.
We've outlined detailed company and stock performance details for each gaming stock below. Keep reading to decide if any of these companies are the right investment for you.
Nintendo Co., Ltd., together with its subsidiaries, develops, manufactures, and sells home entertainment products in Japan, the Americas, Europe, and internationally. It offers home console gaming hardware, software, accessories, and other products.
The company also provides various services, such as Nintendo Switch Online; and content through mobile application.
| Closing stock price | $12.90 |
|---|---|
| Market Capitalization | $54.3 billion |
| Gross profit (TTM) | $909 billion |
| Profit margin | 18.33% |
| Revenue (TTM) | $2,313.1 billion |
| Earnings per share (TTM) | $0.58 |
| 52-week stock price range | $10.18 – $22.85 |
Sony Group Corporation develops, designs, produces, manufactures, supplies, and sells electronic equipment, instruments, and devices for consumer, professional, and industrial use in Japan, the United States, Europe, China, the Asia-Pacific, and internationally. The company operates through Game & Network Services, Music, Pictures, Entertainment Technology & Services, and Imaging & Sensing Solutions.
It develops, designs, produces, manufactures, provides, and sells smartphones and image sensors; plans, produces, manufactures, and sells music software, performances and merchandise, song lyrics and music management, licensing, animation works, and game applications.
| Market Capitalization | $136.6 billion |
|---|---|
| Gross profit (TTM) | $4,094.1 billion |
| Profit margin | -1.75% |
| Revenue (TTM) | $12,695.8 billion |
| Earnings per share (TTM) | $1.14 |
| 52-week stock price range | $19.32 – $30.26 |
Microsoft Corporation, a technology company, develops and supports a portfolio of technology solutions for individuals and businesses worldwide. It operates through three segments: Productivity and Business Processes, Intelligent Cloud, and More Personal Computing.
The Productivity and Business Processes segment offers Microsoft 365 Commercial, Enterprise Mobility + Security, Power BI, Exchange, SharePoint, Microsoft Teams, Microsoft 365 Security and Compliance, Microsoft 365 Copilot, and Windows Commercial on-premises and Office licensed on-premises.
| Closing stock price | $499.86 |
|---|---|
| Market Capitalization | $3.6 trillion |
| Gross profit (TTM) | $225.5 billion |
| Profit margin | 40.31% |
| Revenue (TTM) | $331.8 billion |
| Earnings per share (TTM) | $17.74 |
| 52-week stock price range | $349.20 – $550.24 |
Tencent Holdings Limited, an investment holding company, provides value-added services, marketing services, fintech, and business services in Mainland China and internationally. The company's consumers business includes communications and social services, such as instant messaging and social networks; digital content, including online games, videos, live streaming, news, music, and literature; fintech services, which include mobile payment, wealth management, consumer loans, and securities trading; and various tools comprising network security management, browsing, navigation, application management, email, etc.
Its enterprise business comprises marketing solutions, which offer digital tools, including user insight, creative management, placement strategy, and digital assets management; and cloud services, such as cloud computing, big data analytics, artificial intelligence, Internet of Things, and security and other technologies for financial services, education, healthcare, retail, industry, transport, energy, and radio and television industries.
| Closing stock price | $60.73 |
|---|---|
| Market Capitalization | $554.1 billion |
| Gross profit (TTM) | $433.6 billion |
| Profit margin | 30.61% |
| Revenue (TTM) | $768.2 billion |
| Earnings per share (TTM) | $3.58 |
| 52-week stock price range | $52.84 – $86.04 |
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises.
It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names.
| Closing stock price | $232.47 |
|---|---|
| Market Capitalization | $43.9 billion |
| Gross profit (TTM) | $3.8 billion |
| Profit margin | -4.48% |
| Revenue (TTM) | $6.7 billion |
| Earnings per share (TTM) | -$1.57 |
| 52-week stock price range | $187.63 – $265.94 |
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global football and American football franchises, such as EA SPORTS College Football and EA SPORTS Madden NFL, as well as based on its IP comprising The Sims, Apex Legends, and Battlefield.
The company markets and sells its games and services through digital distribution and retail channels; and directly to mass market retailers, specialty stores, and distribution arrangements.
| Closing stock price | $209.70 |
|---|---|
| Market Capitalization | $52.9 billion |
| Gross profit (TTM) | $6.3 billion |
| Profit margin | 13.80% |
| Revenue (TTM) | $7.8 billion |
| Earnings per share (TTM) | $3.50 |
| 52-week stock price range | $2.84 – $210.20 |
The9 Limited operates as a cryptocurrency mining company in China, Eastern Europe, Asia, and North America. It operates through Cryptocurrency Mining and Online game services segments.
The company provides IT with technical services for the operation of computer software and related businesses, including the provision of systematic solutions for the operation of internet websites, the rental of computer and internet facilities, daily maintenance of internet servers and databases, the development and update of computer software, and other related technical and consulting services.
| Market Capitalization | $69.3 million |
|---|---|
| Gross profit (TTM) | $2.4 million |
| Profit margin | -214.17% |
| Revenue (TTM) | $83.8 million |
| Earnings per share (TTM) | -$4.04 |
| 52-week stock price range | $3.14 – $11.60 |
Sea Limited, through its subsidiaries, operates as a technology company in Southeast Asia, Latin America, the rest of Asia, and internationally. The company operates through E-commerce, Digital Financial Services, and Digital Entertainment segments.
It offers Garena, a digital entertainment platform for users to access mobile and PC online games, as well as promotes eSports operations and develops games.
| Market Capitalization | $65.4 billion |
|---|---|
| Gross profit (TTM) | $11.2 billion |
| Profit margin | 6.36% |
| Revenue (TTM) | $25.2 billion |
| Earnings per share (TTM) | $2.54 |
| 52-week stock price range | $77.05 – $199.30 |
Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform.
Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.
| Closing stock price | $36.04 |
|---|---|
| Market Capitalization | $25.4 billion |
| Gross profit (TTM) | $1.5 billion |
| Profit margin | -17.61% |
| Revenue (TTM) | $5.7 billion |
| Earnings per share (TTM) | -$1.41 |
| 52-week stock price range | $33.88 – $142.00 |
Logitech International S. A., through its subsidiaries, designs, manufactures, and markets software-enabled hardware solutions that connect people to working, creating, and gaming worldwide.
The company offers products for gamers and streamers, including mice, steering wheels, headsets, keyboards, console gaming headsets, microphones, and streaming services; corded and cordless keyboards and keyboard-and-mouse combinations; pointing devices, such as wireless mouse; conference room cameras, such as ConferenceCams; controllers for video conferencing room solutions; webcams, including streaming cameras; tablet accessories that includes tablet keyboards; headsets, including in-ear headphones and premium wireless earbuds; and mobile speakers and PC speakers, as well as portable wireless Bluetooth speakers.
| Market Capitalization | $14.7 billion |
|---|---|
| Gross profit (TTM) | $2.2 billion |
| Profit margin | 16.28% |
| Revenue (TTM) | $4.9 billion |
| Earnings per share (TTM) | $5.32 |
| 52-week stock price range | $83.32 – $129.66 |
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