HTC Vive vs. Oculus Rift vs. PlayStation VR Comparison |

HTC Vive vs. Oculus Rift vs. PlayStation VR Specs Comparison

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We put 2016’s three big virtual reality headset experiences against each in a head-to-head tech off.

If you hadn’t caught the news – or that terrible Time Magazine cover – 2016 is the year where the dream of virtual reality and the technology to deliver virtual reality can finally co-exist. No more clunky, uncomfortable headsets, compromised visuals and half-baked experiences – virtual reality is now sophisticated, spectacular and, more importantly, sensational fun. A smorgasbord of tasty VR treats are on the horizon with approximately 20 companies jumping on the bandwagon with their own take on the technology, but three stand out. The HTC Vive, the Oculus Rift and PlayStation VR (previously called Project Morpheus).

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At the time of writing, details are still being solidified as announcements slowly drip-feed into the public space, but we’re starting to get a very clear picture of how the individual headsets intend to market themselves, and what feature sets they will offer. Below you will find everything we know thus far compiled in a comparison table.

HTC Vive Playstation VR Oculus Rift
Owner(s) HTC and Valve Sony Computer Entertainment Facebook
Release Date TBC October 2016 5/1/2016
Price (including GST) $US879 $US399 $US649
Display Resolution 2160 x 1200 (1080 x 1200 per eye) 1920 x 1080 (960 x 1080 per eye) 2160 x 1200 (1080 x 1200 per eye)
Screen Technology OLED OLED OLED
Refresh Rate (Hz) 90 120 90
Maximum Frame-Rate 90 frames-per-second 120 frames-per-second TBC
Field of View 110-degrees or more 100-degrees 110-degrees or more
Integrated Audio No No Yes
Bluetooth Mobile Integration Yes No No
Forward Facing Camera Yes No No
Head Tracking Lighthouse – 2 base stations emitting pulsed laser – gyrosensor and accelerometer 360-degree head tracking Constellation – 360-Degree head tracking system using infrared
Body Tracking Yes, via laser position sensors over a 15-foot by 15-foot area No No
Format PC PS4 PC
System Dashboard SteamVR PlayStation Network Oculus Home
Controller 2 x SteamVR controllers (one for each hand) PlayStation Move or DualShock Xbox One Controller or 2 x Oculus Touch Controllers
Required Equipment TBC PlayStation 4 or PlayStation Vita Intel i5-4590 Processor or better; 8GB or more RAM; NVIDIA GeForce GTX 970 or AMD R9 290 or better, HMDI 1.3 video output, 3x USB3.0 ports plus 1x USB 2.0 port, Windows 7 SP1 64 bit or better
Bundled With Steam, Room Scale Sensors, 2 x SteamVR Controllers – Games when pre-ordered: Job Simulator, Fantastic Contraption and Tilt Brush TBC Oculus Remote, Xbox controller – Games when pre-ordered: EVE: Valkyrie and Lucky’s Tale
Launch Titles 120+ 90+ 30
Weight TBC TBC < 380g
Audio Technology NA New PlayStation 3D Audio Engine Visisonics RealSpace 3D Audio
Virtual Reality Store TBC TBC Yes
Games Highlights Has the backing of Valve (Half-Life, Portal, Left 4 Dead, Counter-Strike) and will be integrated into Steam distribution network. Supported by popular, multiformat middleware solution Unreal Engine 4. Sony’s first and second-party studios are making a dedicated product for the device. There is also strong indie support on the PS4. PlayStation VR can operate in tandem with the PS4, which means multiplayer can occur where up to four people use a TV screen and a fifth uses VR. Strongly supported by indie developers; 20 Oculus funded second-party games in development; can stream Xbox One games to a virtual screen, but not in native VR
Advised PC Specs GPU: Nvidia GeForce GTX 970 or AMD Radeon R9 290 equivalent or better NA GPU: Nvidia GTX 970 or AMD Radeon 290 equivalent or greater
CPU: Intel i5-4590, AMD FX 8350 equivalent or better CPU: Intel i5-4590 equivalent or greater
Video Output: HDMI 1.4, DisplayPort 1.2 or newer Video Output: Compatible HDMI 1.3
Ports: 1x USB 2.0 Ports: 2x USB 3.0
OS: Windows 7 SP1 or later OS: Windows 7 SP1 or later
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